Posts Tagged ‘maya’

SHAPES Brush

SHAPES Brush can be found at the new location of brave rabbit under scripts & tools

transferSkinCluster – Plugin for Maya

transferSkinCluster can be found at the new location of brave rabbit under scripts & tools

iSkinDeform – Maya Mesh Deformer

iDeform can be found at the new location of brave rabbit under scripts & tools

iCollide – Maya Collision Deformer

iDeform can be found at the new location of brave rabbit under scripts & tools

iDisplace – Maya Displacement Deformer

iDeform can be found at the new location of brave rabbit under scripts & tools

Linear color chooser for Maya

The color picker in Autodesk Maya still lacks the ability to properly choose colors respecting any linear workflow settings. A current workaround is to introduce a gamma node which can be quite tedious even though a couple of scripts out there can help with the work. But still it results in more nodes being brought […]

Simple Character Rigging in Maya – Tutorial Series

Please watch the tutorial series on vimeo.

QTown 2.0 Release

Finally it’s time to release the new version to the public. I am very excited about the new features and all in all QTown has grown to a pretty nice and convenient tool to generate some midground to background cities*. Initially intended to create only some greeble-like structures to populate the scene and make simple […]

Maya – display override issue with display layers

There is a small issue with deleting display layers in Maya that have already objects assigned to them. Usually when you add objects to a display layer the drawing overrides are turned on to be controlled by the display layer. The bugging part is, when you delete the layer the drawing override will remain being […]

Quadruped Rigger – automated rigging for four legged characters

Quadruped Rigger can be found at the new location of brave rabbit under scripts & tools

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